Showing posts with label fun. Show all posts
Showing posts with label fun. Show all posts

Thursday, May 12, 2016

Pride and Prejudice and Zombies: Famous Romance meets Zombie Apocalypse

Rebecca's Rating: 85% or 85/100
Pride and Prejudice and Zombies . . . what are you even to expect?  Do you look for Jane Austin’s wit or a bloody war against undead monsters?  Well lucky for you, they planned for both in this fantastic adaptation of Pride and Prejudice.  And, having seen the film for myself, I can tell you that it was amazing!!  Of course no movie is perfect, but the level of imagination that they were able to create and portray out did all of that.

The flow of the story was surprisingly fluid.  Austin’s style and the time period are maintained in the way the characters speak and in the way major events are built up with impressive power and suspense.  On the other hand, such events were muted enough to not be too overpowering, so it worked out pretty well and seemed fairly balanced.  Effective scene transitions also helped accomplish this balance, so kudos to the filmmakers for that too!   In the beginning of the video a few of the characters were a little harder to understand in terms of motives and inner feelings, but once you became familiar with each character's unique personality, their intents and feelings were clarified and easier to follow.  With that, the acting didn’t feel forced or cheesy and the characters interacted very well together.  One example of when complex character interactions just worked was when Darcy proposed to Lizzie and then they start a fight to hide their real feelings initially.  This scene is powerful and believable due to the tactful nature in which it was done.


Of course I should mention a few of the downfalls at some point, because these merit mentioning here as well.  To begin with, I felt that the weakest point of the movie would have to be in the wardrobe.  There is one part of the movie where Lizzie’s dress obviously doesn’t fit correctly and you fear that there is going to be a wardrobe malfunction.  Darcy’s choice of dressing in all leather occasionally leads him to squeak in every quiet moment (okay, this could be a plus because that was pretty hilarious).  Another pitfall of the film was that there was plenty of awesome fighting, but the film's heroes/protagonists never have blood splattered on their clothing or on their blades (sort of fishy when they are spilling lots of blood).  It definitely would have saved money on their wardrobe/makeup budget to not have blood splatter, but just a little on our heroes would have been sexy, I mean great. ;)

Before I give my own rating of the film, I thought I'd talk about some of the critiques out there that other reviewers have made about the movie. From what I gathered, it would seem that the average score for the film is somewhere around 50%, with IMBD giving it about 60%, Metacritic 45%, and Rotten Tomatoes 42%.  There were tons of other number ratings for the film out there, but that was the general assessment from the big dogs of film critiquing.  Additionally, one critic from the Guardian deemed the film a case in which "the undead are dead boring" (See full review here).  Various other critics noted the potential of the film and, with that, stated that it was somewhat "dead," not as scary as it could have been (Rollingstone), and simply didn't work (Washington Post).  I do agree that certain aspects of the film were... well, wonky and could have been better.  At the same time though, I still enjoyed it and thought that it merited at least somewhat of a better review because I objectively thought it was a good film.

Personally, I give this movie an 85/100 partly because it was suspenseful and generally fun to watch.  Also, the story followed the original Pride and Prejudice well, but simultaneously maintained its own uniqueness.  Cinematography, lighting and music I felt were all well-balanced and the fights were choreographed to be fascinating as well as believable.  Actors portrayed their characters in ways that made complex connections with other characters and with the audience.  The movie gave the enjoyment of keeping the original dialogue and events close, but still was willing to give way to enough creativity to throw a loop in the end (that I won’t spoil).  

If you'd like to hear more from Pragmus on this film, click on our video review below!

Thanks for reading, Pragmus fans!  Keep watching movies and be sure to comment on our Blog posts!  We want to hear from you and know that your opinions are valuable!

Rebecca Peterson
Head Programmer at Pragmus Media

*Co-authored and edited by Pragmus Sigma (Corey Cherrington)


Wednesday, April 27, 2016

UNDERTALE: the Hit Game that Reveals Your True Level of Awfulness!



Such a cool game!
Undertale.  It's a game that shows you just how much of an awful person you are!  In all seriousness, Undertale is an amazing game and I couldn't recommend it more.  The game features a morality mechanic unlike previous iterations of the idea, like Dishonored or inFamous. In Undertale, you play as the "Fallen Child," who has fallen into a cave of Monsters who are trying to take your soul.  The twist here is that the Monsters are all very emotional creatures, and so you can play on their differing psychologies to pacify or SPARE them.



THIS
THIS?




OR





<<There are all sorts of mysteries in Undertale!>>

Playing through Undertale, you have three options as far as playstyles go: Pacifist, where you don't kill ANY Monsters and get the canonical ending; Neutral, where you spare or kill who you wish; and Genocide, where you meticulously slaughter every single Monster in the Underground. For the sake of avoiding spoilers, I will avoid explaining the endings, but I will say each ending matches the tone of your actions, from the hope and enduring optimism  of the Pacifist route to the nihilism of the Genocide route.


Lastly, Undertale features a beautiful music score by Temmie Chang, with recurring motifs, memorable and distinct themes for every character and environment, and even music matching and including the sounds characters make when they talk.  Because of all these factors, Undertale is a seamless experience of a game, and I couldn't support Toby Fox for making it, or support people playing it, more!

Pragmus Epsilon
Pragmus Team Contributor

Here's some sample music; it's so pleasingly cheesy!

Monday, April 25, 2016

Why I Love Herinteractive

The company's logo

Not many people have heard of my favorite gaming company--Herinteractive.  They are really fantastic game-makers and always have their gamers in mind.  What I really like most about them though is that they constantly seek to help girls and women feel strong and empowered to go and do what they dream of doing!  

The one, the only, Nancy Drew!
The typical Herinteractive game goes as follows: the protagonist is Nancy Drew from the popular mystery book series by Carolyn Keene (which was actually a pseudonym for many hired women authors, but that's another story) and you as the gamer play Nancy Drew, never actually seeing what she looks like (oh the mystery of it all! ;).  You look for clues in every scene to solve the mystery you've fallen into, and get this: the games are actually pretty hard!  That is, if you want to complete the game without hints, it means you will be investing several hours (usually a day or so) and lots of energy from all that perplexity into achieving the big win.  To be completely honest, I and many other Nancy Drew computer game fans actually have to go to the forum on Herinteractive.com in order to find hints that will help us get past a particularly challenging point.  SO, in short, these games are intellectually stimulating!

Each game also includes several mini puzzles that you have to figure out in order to solve the mystery; the puzzles are usually a challenge as well, so put on your thinking cap and get to using that noodle! Haha, in sum, you'll love it if you like challenging your mind though, trust me.

Curse of Blackmoor Manor Cover
Another thing I really love about the games is that they promote fun learning by incorporating facts and information of all sorts into the journey on the way to the game's solution.  I remember playing Curse of Blackmoor Manor in middle school and learning about ancient Runes, Greek gods and goddesses, lore of the British Isles, the solstices...  *sighs*  I LOVE learning things from the Nancy Drew games...  And because of those games, I have a bunch of knowledge about the world that many others do not have.  It is very fun to know things too, because you have lots of interesting things to share with others.  :)  Gah!  It is great.  It's not just one Nancy Drew game that's a great learning opportunity either, but all of them! You'll learn about new peoples and places in every game and will grow a great appreciation for other cultures through these games.  For myself, I've found that my travel bug has been encouraged by the cultural appreciation obtained in Nancy Drew games because I am more knowledgeable about places such as Louisiana, the U.K., Italy, Japan, etc.  All this has made me more excited than ever to actually go and see these places!  Nancy Drew and Herinteractive really manage to light a fire under you and get you going on forming and carrying out awesome dreams!

Oh yes, all the Nancy Drew humor!  ;)
I would love to do some reviews on these games, so look out for those in the future!  I'll have to get it approved by my boss/business partner, Alphie (Pragmus Alpha ;), but once I have a feeling it wont be too hard; I'll probably just have to walk to Argentina again and get him some of that special tea leaf he likes, but I've done that once already, so no big deal at all!  ;) Keep rockin' our socks, Pragmus fans!  Talk to you again soon.

Pragmus Sigma
Blog and Social Media Administrator

Also Nancy Drew Lover! -_^