The Lego Movie garnered acclaim from showing how funny and
touching a movie based on a licensed property can be. The implication being
that most license based media tends to care more about sales rather than
quality which many people can attest to from personal experience. (Have you
ever played E.T. on Atari, Superman 64, or the My Little Pony Farmville clone?) They praise the ironic use of tropes, the self aware gags, the stunning animation which mimics what stop-motion Lego films look like, the clever writing
showing a child’s perspective on the father refusing him access to Legos, and
the real life objects referencing the hacks of real world master builders.
The more important and understated lesson of
both the first and second Lego movies comes from noticing that their
limitations did not prevent their creativity as artists, it improved it.
A common theme of writing film reviews comes
from the auteur school of thought where to create a verbal shorthand for
creative decisions we assign one person the metaphorical power of making every
decision. This one auteur we assign rarely has that much creative control, but
we write as though they do so we can write about a movie having major themes
and all the minutiae cooperating to support those ideas and interpretations of
ideas presented. But films don’t always feel unified, or even sometimes
finished.
Which leads to the
collaborative partner of the auteur the studio exec, the bean counter, the
man. One simply has to imply a narrative of this producer and his score of
surveyors, censors, chart enthusiasts, and red tape dispensers opposing an
auteur’s decision and the audience will fill in the gaps. Partially because
this situation happens frequently, and partially because we as film enthusiasts
write as though it’s the only reason this film must have failed or does not
deliver to the same level I expect from this creator and his team. Even though
without the bean counters, these directors would not have the resources to
display their visions on the scale that they can. Distribution and effects
alone mean they would have to make B-movies out of their garages, and no one
wants that. Even though Joss Whedon has done that. Twice. Successfully.
This common theme
either leads to or come from a central assumption that limitations prevent
creativity. If we didn’t have to make animated films for kids because people
assume animated equals kids film, or if we didn’t need to please the censor by
not swearing, or if representing a gay couple having relationship issues wasn’t
taboo or financially unviable, we could make something brilliant. Free us from
the man and we’ll make the crowd pleasing, award winning, timeless classic you
expect of me. But this simply isn’t true.
More often than not,
more problems come from refusing to recognize limitations than from being let
loose. Disney’s Beauty and the Beast from 2017 chose to cast Emma Watson and
market itself on having real-time singing from that recording of that scene, a
la Les Miserables from a couple years prior. But Emma Watson’s not as good a
singer as the part required. Rather than cast someone who could sing that well,
or dubbing over later, they used autotune to try and mask their limitations
rather than admit them. Not to mention the writing stuck so close to the
animated version to the point every audience members asked themself, “I already
own this exact movie, why am I not watching that instead?”
Now you’re probably
thinking that instance proves that limitations squash creativity and doesn’t
that disprove my point? Actually, no. I have seen different iterations of the
Broadway musical version of Beauty and the Beast which repeats the film verbatim while adding new songs and I
certainly did not feel my time was wasted by those excursions. Those Broadway
versions of Disney films have two major limitations- needing to stick to the
script of the animated version, the change of medium to live performance, and
not having the same cast. Three. Three major limitations. Yet those bring a new
spirit to the piece despite the limitations to create memorable moments that do
not remind one of the animated version, from set and costume design to the
original songs to the unique physicalization and inflections they give these
characters.
The Lego Movie 2: The
Second Part contains limitations galore. The animation still needs to mimic Lego stop motion animation, everything needs to be made of Lego or a real world
substance, the film continues immediately from the first-meaning they have to
follow up on their own 10 second sequel bait/hook, the writing still needs to
have that child-like perspective and sound of the first while also changing
because the humans grow and age, every recurring character has previously
established personality traits that must remain consistent, the film has an
audience expecting another home run so they can’t just be a surprise hit like
before, every cameo and joke needs to be family friendly and approved by higher
ups at Warner Brothers, Lego, and DC, and doesn’t have a series canon to make
fun of like Lego Batman and Lego Ninjago had. Breathe.
The Lego Movie had a
scene where the character needs to breathe because it’s in the instructions and
they have to animate it as though done in Lego stop-motion. So they had the
character bend backwards until his legs and back form a 90 degree angle. It’s
hilarious because we don’t expect it and because we also expect and know that
Legos move in blocky ways. The Lego Movie 2:The Second Part features a
character who morphs to fit the circumstances, so they have her made of normal
blocks that reconstruct piece by piece into the approximate shape of what
appearance she desires, whether a horse, a hand, or a statue of a reclining
figure.
The movie even limits
itself further by having the crew in a brown dusty Mad Max style
Apocalypse-burg where the color choice is limited, and having Emmet remain his
positive upbeat self which is difficult to continue for a main character and
prevent from turning into an annoyance. And the movie addresses this by showing
why being positive may be a self-created limitation, but more so showing why we
shouldn’t despise those who continue to be happy and positive despite the
changing circumstances of our lives. We may not choose who comes into our lives
and what difficulties life gives us, but we do choose our attitude and how we
react to change. Likewise, the film creators can't choose all the limitations they are given, but they can choose to deal with limitations creatively.
The film can’t choose
the circumstance of its birth and purpose, but it can choose to play off of the
limits it is given, whether that’s a throwaway line about Marvel not returning
their calls (since Marvel is owned by Disney) or creating a time travel paradox
for the impossibly happy ending.
--Clyde E Northrup (@QLeeches)